This Week in Tech News: 10 Stories You Need to See – Investing News Network
A roundup of the week's most newsworthy technology industry press releases from PR Newswire
With thousands of press releases published each week, it can be difficult to keep up with everything on PR Newswire. To help journalists covering the business technology industry stay on top of the week's most newsworthy and popular releases, here's a roundup of stories from the week that shouldn't be missed.
The list below includes the headline (with a link to the full text) and an excerpt from each story. Click on the press release headlines to access accompanying multimedia assets that are available for download.
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East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.
Watch the launch trailer here . 
" The Office: Somehow We Manage offers players the chance to immerse themselves in iconic moments from the series and connect with their favorite characters like never before," said Darcy Taylor , Chief Executive Officer of ESGG. "Fans of The Office will absolutely feel the nostalgia through this new game."
" The Office: Somehow We Manage reimagines the cast as vibrant, animated characters for the first time, bringing a fresh new experience to The Office fans everywhere," said Jim Molinets , SVP of Production, Universal Games and Digital Platforms. "The game will transport players into well-known and hilarious episodes that have resonated with so many over the years and let them 'clock in' even more time with their favorite Dundler Mifflin employees."
The Office: Somehow We Manage will allow fans to relive memorable moments from the show like they've never seen them before – animated, all while tapping their way to record profits to save the Scranton Branch from downsizing. Featuring accessible gameplay for all types of players, this narrative idle tapper will give players the chance to unlock and upgrade iconic characters and their desks all the while participating in monthly special events for additional in-game rewards.
GAME FEATURES
COLLECT ICONIC CHARACTERS IN GAME
Tap, upgrade, and build desks for favorite characters from the hit NBC comedy The Office , including Prison Mike, Farmer Dwight, Pretzel Day Stanley, and of course, Three Hole Punch Jim, all appearing in animated form for the first time.
RELIVE MEMORABLE EPISODES FROM THE OFFICE [U.S.]
Click through memorable episodes in this free-to-play game, like "The Dundies" and "Dinner Party." Take a seat in Michael's office, get in line for Pretzel Day, or spend the weekend at Schrute Farms. Oh, and watch out for Kevin's famous chili! Additional episodes from all nine seasons of the show will be added to the game on a regular basis.
SPECIAL EVENTS
In-game events will introduce new versions of characters and more memorable moments, along with weekly and monthly special events inspired by elements from the show.
EARN IN-GAME REWARDS TO KEEP THE BRANCH AFLOAT
Manage Dunder Mifflin Scranton with the help of the whole branch! Get new leads and tap away as the in-game rewards start rolling in. Just make sure Michael doesn't spend the surplus on a new plasma TV!
Players can now run the world's best mid-size regional paper company branch in The Office: Somehow We Manage , available now on iOS and Android.
Visual assets for the game, including key art and logos, can be found in the online press kit .
ABOUT EAST SIDE GAMES GROUP
East Side Games Group (formerly operating under the name "LEAF Mobile Inc.") is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty. Our studio groups entrepreneurial culture is anchored in creativity, execution, and growth through licensing of our proprietary Game Kit software platform that enables professional game developers to greatly increase the efficiency and effectiveness of game creation in addition to organic growth through a diverse portfolio of original and licensed IP mobile games that include: Archer: Danger Phone, Bud Farm Idle Tycoon, Cheech & Chong Bud Farm , The Goldbergs: Back to the 80s, It's Always Sunny: The Gang Goes Mobile and Trailer Park Boys Grea$y Money , RuPaul's Drag Race Superstar and T he Office: Somehow We Manage .
We are headquartered in Vancouver, Canada and our games are available worldwide on the App Store and Google Play. For further information, please visit: www.eastsidegamesgroup.com and join our online communities at LinkedIn , Twitter , Facebook , and Instagram .
Additional information about the Company continues to be available under its legal name, LEAF Mobile Inc., at www.sedar.com .
ABOUT NBC'S THE OFFICE
Produced by Universal Television in association with Deedle-Dee Productions and Reveille Productions, The Office is a groundbreaking mockumentary television series that follows the daily lives of the employees of the Scranton branch of Dunder Mifflin, a fictional paper company. All nine seasons of the Emmy® Award-winning series are available exclusively on Peacock.
ABOUT PEACOCK
Peacock is NBCUniversal's streaming service. Peacock delivers a world-class slate of exclusive originals, on-demand libraries of hit TV shows, plus critically acclaimed films from the vaults of Universal Pictures, Focus Features, DreamWorks Animation, Illumination and Hollywood's biggest studios. In addition, Peacock taps into NBCUniversal's unmatched ability to deliver a broad range of compelling topical content across news, sports, late-night, Spanish-language and reality. NBCUniversal is a subsidiary of Comcast Corporation.
ABOUT UNIVERSAL GAMES AND DIGITAL PLATFORMS
Universal's Games and Digital Platforms group leverages the vast portfolio of IP and characters from NBCUniversal. The Games and Digital Platforms group is a business unit of Universal Brand Development, which is chartered with globally expanding the company's intellectual properties, franchises, characters and stories through innovative physical and digital products, content, and consumer experiences. The company's extensive portfolio includes properties created by Universal Pictures, Illumination, DreamWorks Animation and NBCUniversal Television and Streaming. Universal Brand Development is part of NBCUniversal, a subsidiary of Comcast Corporation. www.universalbranddevelopment.com .
Forward-looking Information
Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the proposed transactions described herein. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them. These forward-looking statements reflect management's current views and are based on certain expectations, estimates and assumptions which may prove to be incorrect. A number of risks and uncertainties could cause our actual results to differ materially from those expressed or implied by the forward-looking statements, including factors beyond the Company's control. These forward-looking statements are made as of the date of this news release. 
SOURCE East Side Games Group
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Online Video Gaming Company, GamerSaloon, is pleased to announce the re-launch of its competitive esports team Dot City Gaming ("DCG"). Founded in 2017, the team featured some of the top Madden players in North America and competed at the highest level in the game.
GamerSaloon plans to relaunch the team with a mission to "put the sports back in esports" and focus on the crossover demographic of traditional sports fans and sports gamers. The new DCG roster will feature competitive and content creators from Madden, FIFA, NHL NBA2K and iRacing communities backed by some of the biggest sponsors in the sports and entertainment world.
"We are very excited to be re-launching the Dot City Gaming esports team. This will be an amazing way to strengthen our existing 1.5M strong community of gamers and position ourselves as a global esports leader in the sports game genre," according to CEO and Founder Gabe Rubin .
Dot City Gaming has signed eight competitive and content creators and will be unveiling them over the next few weeks.
GamerSaloon is one of the world's largest Player vs. Player gaming platforms where gamers can win real cash prizes. The platform boasts over 1.5M users and has paid out over $90M since inception. Gamers can play and compete in titles such as Madden23, FIFA23, NBA2K23 and NHL 23. For more information visit www.gamersaloon.com
Founded in 2017, Dot City Gaming's mission is to bring the sports back to esports. Focusing on sports titles, the team competes in games such as Madden23, NBA2K23, NHL23, FIFA23, iRacing and more. With a combined following of over 2M followers, it is becoming one of the largest sports games communities globally. For more information visit www.dotcitygaming.com
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SOURCE GamerSaloon
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The innovative tool will be used to enhance game development productivity and drive synergy across LIGHTSPEED STUDIO's global R&D
– Today, at Adobe MAX 2022, global leading game developer LIGHTSPEED STUDIOS announced a new collaboration with Adobe and introduced the Procedural Texturing System (PTS) — a tool developed by the studio to boost development productivity using Substance 3D.
Featuring a one-stop terminal where developers can access and manage the majority of tools and resources needed for game development, the PTS boosts productivity by allowing developers to create globally streamlined workflows for procedural texturing, modular modeling, and environment and character creation with photogrammetry for multiple projects, regardless of geographical barriers.
The tool will be primarily used to support LIGHTSPEED STUDIOS' developers and designers by creating synergies across the studios' global R&D pipeline and enhancing game development efficiency. Through the innovative features of the PTS, LIGHTSPEED STUDIOS is taking a lead in exploring new solutions to unleashing the creativity of game developers and designers.
"The next generation of gaming experiences we are creating in our AAA titles require the ultimate level of visual authenticity and collaborative efforts that span multiple regions. It is therefore essential for us to continually evolve our development tools to boost productivity and efficiency," said Steve Martin , General Manager of LIGHTSPEED LA, the first North American AAA game development studio under LIGHTSPEED STUDIOS. "We are privileged to have been able to collaborate with Adobe to explore and create this unique solution that will not only benefit our developers and artists but also inspire our global creative community. The PTS demonstrates our commitment to building an environment in which developers can create better games at a faster pace through our continuous investments in talent, R&D, and global development platforms. We are very much looking forward to more in-depth cooperation between LIGHTSPEED and Adobe in the future."
As an essential component of LIGHTSPEED STUDIOS' vision for building global platforms, the PTS is designed to overcome geographical barriers and centralize the studio's development resources across the globe. Backed by a secure cloud service, the PTS offers a one-stop solution that helps designers easily deliver high throughput at a consistently high-standard while synchronizing texture assets for cross-region collaboration on multiple projects. Together, these address typical inefficiencies in the 3D design pipeline caused by repetitive work and incohesive processes.
To reduce the impact of system bottlenecks and help designers focus on their creative output, the PTS provides an integrated platform that brings together several templates and tools to streamline workflows.
Among these, the Procedural Texturing Material Templates allow designers to quickly select and apply textures to 3D models, while the Programmed Texturing Mapping Tool facilitates detailed adjustments and refinements of textures. Photogrammetry Data Processing Tools are also available for generating and adjusting scanned models and textures supported by SAT automation. Powered by these tools, LIGHTSPEED STUDIOS is able to deliver high-quality, AAA-standard assets with greater efficiency.
As part of LIGHTSPEED STUDIOS' commitment to establishing a global platform that advances the future of game development, the collaboration will inspire more possibilities in extending technological partnerships and accelerate LIGHTSPEED's innovation-driven global expansion. As it embarks on a new journey heading towards LIGHTSPEED Universe, its vision over the next 10 years that aims to create an ecosystem that connects players and developers around the world, LIGHTSPEED STUDIOS will continue to develop innovative approaches that help build a world of unparalleled experiences where developers can develop games at a faster pace with greater ease.
About LIGHTSPEED STUDIOS
LIGHTSPEED STUDIOS is one of the world's most innovative and successful game developers, with teams across China , United States , Singapore , Canada , United Kingdom , France , Japan , South Korea , New Zealand , and United Arab Emirates .
Founded in 2008, LIGHTSPEED STUDIOS has created over 50 games across multiple platforms and genres for over 4 billion registered users. It is the co-developer of worldwide hits PUBG MOBILE (co-developed with KRAFTON, Inc.) and Apex Legends Mobile (co-developed with Electronic Arts).
LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.
More information about LIGHTSPEED STUDIOS please visit www.lightspeed-studios.com , and follow us on Twitter , Facebook and YouTube .
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SOURCE LIGHTSPEED STUDIOS
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Me3 has teamed up with Play3 and EVOS Esports to release their closed beta non-custodial wallet to the gaming community. The trio anticipate that blockchain enabled gaming is the next viable step to expand mainstream adoption of the Web3 ecosystem.
Hong Loon Gan, the co-founder of Me3 said: "People are realizing that gaming may be the biggest real-world application for blockchain technology. Persistent worlds, item portability, and digital scarcity make a step change in the gaming environment and a consumer's ability to be immersed in the games."
Why gaming is a launching pad for blockchain adoption
Blockchain allows the application of decentralized technology into gaming to give players the opportunity to accumulate gaming tokens and NFTs and then trade those assets in marketplaces and crypto exchanges.
In recent years NFT and blockchain gaming has seen a boom of interest among players between 18-34 with total player growth of over 100% YOY in 2021. At present around 18.9% of online gamers have participated in an NFT game with a further 14.4% planning to join. Even with such success, blockchain gaming is still a nascent industry with peak player counts at only 3-4% of their traditional counterparts.
The stage is set for breakout success
With such huge potential, companies are getting serious about bringing users to blockchain games and an estimated 10B USD of investment will flow into the industry this year.
Me3 Co-founder Matthew Ainscow commented : "Our strategy is simple. Be an enabler, by providing a set of tools that makes user acquisition simple for web 2.0 properties. Their users don't have time to figure out cryptic concepts such as "wrapped ether" or "slippage" just to play a game. We simply take the friction and learning curve out of the equation."
Me3's gaming-optimized digital wallet makes new user on-boarding simple. The multi-chain wallet lets users purchase and exchange tokens and NFTs anywhere within the blockchain ecosystem without leaving the wallet. Future updates will release 3 click journeys for NFT Factories, NFT renting, scholarships, and custodial products as Me3 positions itself to be the all-in-one solution for new users and platforms.
Me3 is already in talks with major Web3 platforms such as METAone and GEMS, and their partnership with Play3 and EVOS Esports creates a formidable lineup. While still in their Pre-A series they have secured investment from Widus Partners, the Family office of the Prince of Brunei , BORA protocol by Kakao Games, Tokocrypto and several family offices across Southeast Asia .
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SOURCE Me3
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The Orlando, Florida -based animation studio will utilize Epic Games' Unreal Engine to bring Spice Frontier, an animated episodic to life. Steamroller will also provide valuable feedback to the Unreal Engine team to help further develop technology and real-time pipeline tools to enhance the creation of linear content in Unreal.
Steamroller Animation has received an Epic MegaGrant from Epic Games. The MegaGrant will be used to support the production of Spice Frontier using Epic's Unreal Engine. As a collaborative value add, Steamroller will also share feedback as they develop their animation pipeline to the Unreal Engine team to help develop new technology and innovation for animation and pipeline tools within Unreal Engine 5, the latest version of Epic's cutting-edge real-time 3D tool.
Unreal Engine is notably utilized by many of the top-selling games on the planet – as well as for virtual production, motion pictures and more – and it will be adapted to build Steamroller's first self-produced IP animated episodic, Spice Frontier.
Aaron Gilman , CEO of Steamroller Animation expressed this about the Epic MegaGrant: "We're beyond excited for this opportunity and to be welcomed as Epic MegaGrants recipients. Creating this type of linear content using Unreal Engine will help us immensely in expediting the production of Spice Frontier and other pieces of IP that we have in the works as a studio. As we develop robust pipeline tools for an animated show, we plan to share our learnings with the Unreal Engine team, so that our discoveries will be of tremendous value to not only the production quality of the show, but help to assist animators and improve the pipeline for all teams. We're very excited to be a part of developing efficient and cost-effective storytelling for the industry as a whole."
"Using Epic Games' Unreal Engine primarily for an animated series will truly help streamline our production and allow for a one-stop shop software solution," Jalil Sadool, Steamroller Chief Creative Officer. Jalil adds "With the use of Unreal, a growing studio like Steamroller Animation can tell complex and engaging stories while alleviating the potential for increasing debts."
Steamroller is currently in the process of aligning potential distribution partners for Spice Frontier and other exciting IP projects happening at the studio.
Check out the award winning Spice Frontier short here > https://www.steamrolleranimation.com/spice-frontier
ABOUT STEAMROLLER ANIMATION. Touching the heart and soul of our audiences by creating and telling remarkable stories is what we live to do. Our team of inspired artists, character, creature and facial animators not only bring our own vibrant stories to life, we also have the privilege of partnering with some of the largest gaming and film studios on the planet to do the same for them. On the gaming side, we've had the privilege to work with some of the largest studios on the planet including Blizzard, Insomniac, Guerrilla Games, Epic Games, Riot Games, and more. Our creature, character, and facial animation work can be seen in countless major motion pictures through some of our industry partnerships with WĒTĀ FX, Framestore, and DNEG.
Learn more about Steamroller at https://steamrolleranimation.com or on our social media channels. 
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SOURCE Steamroller Studios, LLC
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As the world's leading e-sports equipment brand, GTPLAYER announced its official partnership with Blizzard Entertainment to launch the GTPLAYER Lich King co-branded gaming chair, which is also GTPLAYER's largest collaborative series to date, and will be released globally on October 24.
"World of Warcraft" is definitely high on the list of the masterpieces enjoying worldwide popularity, and among the "World of Warcraft" series, the Lich King is one of the most popular, with well-rounded and successful characters and countless fans who have found love and hate in him.
This September is destined to be extraordinary for the existing players of "World of Warcraft". Blizzard officially announced that the "Wrath of the Lich King" content will be launched in the World of Warcraft Classic on September 26 . The Lich King once again reigns in the world, which is enough to excite millions of fans.
Aaron Wu , founder of GTPLAYER, said, "The gaming chair is closely related to the player's gaming experience and is the core development project of GTPLAYER. We are pleased to provide players with a unique gaming experience through our partnership with Blizzard.
The Lich King co-branded gaming chair is inspired by the Lich King, with a total of two styles and four colors. The chair as a whole is built in the shape of a "throne", with the embroidered patterns of the Lich King's iconic Helm of Domination and Frostmourne on the front, and the classic shape of the Lich King on the back. which will bring players into the burning scenes of "World of Warcraft" in seconds and instantly ignites the atmosphere. With smooth lines and a cool five-claw grip, the chair is easy to sit and lie down, chic and dynamic. Exclusive NFC anti-counterfeiting certification chip, enlarged adjustable 4D armrests, Bluetooth audio and other enthusiast-level configurations are enough to bring players a strong sense of competition.
This gaming chair co-branded by GTPLAYER and Blizzard Entertainment will be pre-sold on October 24. In addition to the chair, GTPLAYER revealed that a joint gaming table would be launched later, which will continue to spur enthusiasm and expectations.
For the latest news, please visit:
GTPLAYER official website : gtracing.com
GTPLAYER Facebook : https://www.facebook.com/gtplayer.us
GTPLAYER Instagra m: https://www.instagram.com/gtplayer.us/
GTPLAYER Twitte r: https://twitter.com/gtplayerchairs
TikTo k: https://www.tiktok.com/@gtplayer.official
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SOURCE GTPLAYER
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Chinese comics exhibit potential for establishing an important presence in world markets
In September, a lineup of videos presenting Chinese comic characters appeared on the screens of NASDAQ and Tokyo Shibuya, drawing sizable attention. The winning lineup was selected from the just-concluded summer vacation event, the Chinese Comic Star Project, launched by Bilibili Manhua. The lineup included Heaven Official's Blessing, Breaking Through the Clouds, The Saintess has a Showdown, Global Examination, BLISS ~ End of Gods, Please Bully Me, Miss Villainess!, Fatal Flower and Song of the Sky Pacers.
The Chinese Comic Star Project is a campaign, launched by Bilibili Manhua in 2021, to determine and highlight what fans of the platform consider the best among its content. The event is now in its second year. The one-month campaign debuted with the submission of more than 4,000 Chinese comic works and concluded with eight winners based on the results of voting by hundreds of thousands of the platform's fans. The vast participation in the voting process demonstrates the love that fans have for the platform and its content.
In recent years, many popular Chinese comics have earned recognition on the international stage and started exerting influence on the broader worldwide market. The driver of this increase in popularity has been the launch of overseas marketing campaigns by Chinese comics platforms seeking to raise the visibility of their assets outside of the home market.
To cite an example, Heaven Official's Blessing from Bilibili Manhua won a place among the top eight performers for two consecutive years as a result of the success of the Chinese Comic Star Project. Derivative products and authorized co-branding platforms vastly added to the influence and commercial value of the intellectual property (IP). In the 18 months since the launch of the English version, 8,288 visitors have rated the comic on Anime-Planet, garnering an impressive 4.4 out of 5. As of October 17, 2022 , Heaven Official's Blessing was ranking 102nd among all comics on the platform. On Facebook and other social media platforms, seven interest groups were spontaneously formed by comic fans, collectively adding up to some 100,000 followers. Readers from around the world recommended this comic, drawing attention to and spurring the purchase of its merchandise. Whether in terms of the quality of the content, or the influence of readers, the comic serves as just one example of the huge potential, artistically creative Chinese comics in overseas markets.
Bilibili Manhua is the largest legitimate comics distribution platform in China and holds the leading position both in terms of scale and of activity among ACG (Anime, Comics, Games) fans. The platform was launched in November 2018 , and currently hosts nearly 100,000 comics. Bilibili Manhua operates and manages the whole industry chain, including original comic creation and the subsequent animation, film, games, vomics, peripheral derivatives, publications, and IP licensing. A spokesperson for the platform said, in the future, "on the basis of ensuring the management of superior comic content in our home market, we also look forward to their outstanding performance overseas."
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SOURCE Bilibili Manhua
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